<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:40d7252ebad049bbbe31cb42328d485e$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="Player_2_Strikes.png" width="194" height="194">
    <sprite n="strike_0001" x="0" y="0" w="97" h="55"/>
    <sprite n="strike_0002" x="97" y="0" w="97" h="55"/>
    <sprite n="strike_0003" x="0" y="55" w="97" h="55"/>
    <sprite n="strike_0004" x="97" y="55" w="97" h="55"/>
    <sprite n="strike_0005" x="0" y="110" w="97" h="55"/>
</TextureAtlas>
