namespace YourBeatingHeart.Main.Sound
{
    public enum SoundEvent
    {
        Execute,
        Execute2,
        Execute3,
        HeartBeat,
        Jump,
        JumpLand,
        Spawn,
        TempleBlood,
        Throw,
        TowerBurp,
        TowerCrush,
        HeartCollision,
        Scream,
        AnnouncerStart1,
        AnnouncerStart2,
        AnnouncerBlood1,
        AnnouncerBlood2,
        Winner
    }
}
